Buildings

This is a list of the Buildings in Asgard Heroes as well as their cost to build.

Asgard
Description: The heart of your colonial settlement and a beacon of hope for Altarians, the Children of the Gods. Upgrade it to build faster and to receive extra building queues (at each 7 levels)

Housing
Description: Living quarters for your people. Houses are also necessary to further develop your building platform and to increase military presence.

Erythium Mines
Description: Six mines extracting a superheavy metal, which Altarians use to build Stargates, structures, ships and pretty much everything.

Argon Extractors
Description: Six drilling machines searching for argon, a noble gas important for the metal industry. Upgrades will add more production.

Solar Plants
Description: Six power plants absorbing energy from solar radiation and using it to power buildings and military units.

E.D.E.N. Farms
Description: Eight subterranean facilities in which food can be grown, even on lifeless worlds. Upgrading the hydroponic farms will increase the colony's food output.

Storage Facility
Description: Provides storage space for excess minerals, gas & energy. Upgrade it to be able to deposit more resources.

Biospheres
Description: An automated, sealed environment, which provides storage for food. The higher its level, the more food can be deposited.

Shifter
Description: Thanks to your inventive engineers, some of the colony's resources are safe from raiders by containing them in a layer of subspace, only accessible to your personnel.

Transporter
Description: Transport Ships are the only way to exchange resources with other stargate worlds. The shipping capacity of one transport is (Transport Levelx100+400) goods. Upgrade to get more Transporters.

Crusade
Description: The embassy will allow you to create alliances, but you need to upgrade it to level 3 first.

Armor Barracks
Description: The military research center provides upgrades for ground troops. When diplomacy doesn't seem to cut it, sheer force is the only option we've got. Expand this structure to get faster upgrades.

Barracks
Description: Trains soldiers, which you can use in both offensive and defensive missions across the surface of countless Stargate worlds. Upgrade the Barracks to train faster.

Temple of Ra
Description: If there is something Altarians excel at, then that's recycling and finding new use for old stuff. This rebuilt temple will drive people mad... with happiness, allowing you to raise the tax rates 5% higher with each level.

Wraith Pylon
Description: Helps your troops/fleet to defend the outpost by creating a wide planetary shield. Dozens of these towers are spread around the globe and provide higher defense bonuses with each upgrade.

Ground Batteries
Description: Extremely powerful devices; fire precise and deadly lasers from the ground, reinforcing your ever growing army. Provides a higher offensive bonus with each mini upgrade.

Fighter Garrison
Description: An orbital platform that launches Interceptors at approaching enemies. These types of fighters are fast, but weak and need to return and recharge after attacks. Upgrading the garrison will allow you to assemble Interceptors faster.

Space Academy
Description: Each of your starships requires skilled officers and pilots to operate. At the Academy, young men are trained in the art of war and new technologies are researched.

Stargate
Description: The Stargate network allows you to explore and expand through the galaxy. A neat trick, which upgraded properly will make your troops reach faster the other side: all units receive +2 speed.

Battlestation
Description: A large orbital structure manufacturing Destroyers, which provide a one-way trip to hell, free of charge. Destroyers deliver a bigger punch than Interceptors, but are slower.

Troop Pods
Description: Reinforced titanium walls and powerful shields will safeguard your ground troops. Each upgrade will lengthen the shield barrier by 30 minutes.

Destiny
Description: Altarian ship carrier, 'destined' to transport fighters and destroyers to the dark corners of the galaxy much like the Stargate, upgrades allowing your fleet to move 3 parsecs (squares) further than before.

Architects Bay
Description: A research center where ideas are thrown back and forth. Well, the architects were throwing them forth and you are throwing them back... Each level reduces the overall building cost by 2%.